Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,420Acc. 2026.15420

Servtest

Rust server · in the archive since 15 September 2026

Offline 5.139.231.245:28015 checked 43d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,420no region published
Last wipe61d agoFri 28 Aug, 09:40 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Servtest mean?

You can see the tags Servtest publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are set on this server; ts10 (Group limit): A team may hold no more than 10; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Servtest?

The Rust Server History lists that feature Servtest are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Servtest run?

The recorded build for Servtest is Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Servtest online, and how reliable is it?

Servtest was last seen 43 days 4 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 15 September 2026.

Where is Servtest located?

No region is published by Servtest. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 5.139.231.245:28015.

Wipe log

What is the wipe schedule on Servtest?

The record holds too few of Servtest's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 61 days 10 hours ago its current world was made.

Player record

How does Servtest rank against other Rust servers?

Player hours over the last seven days put Servtest at #15,420: a place in the top – of all ranked servers.

How busy is Servtest?

No current count exists for Servtest; it was last seen 43 days 4 hours ago.

Rules, map

What are the rules and settings on Servtest?

You will not find a gather rate in the name of Servtest. You may play in groups of up to 10 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Join record

How do I join Servtest?

Press F1 in Rust to open the console, then enter client.connect 5.139.231.245:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs163794,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots are set on this server.
ts10
Group limit A team may hold no more than 10.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.