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Exhibit no. 15,326Acc. 2026.15326

A Rust Server

Rust server · in the archive since 26 September 2026

Online 5.135.108.216:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe11d agoSun 18 Oct, 10:42 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:50 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202610:42 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 16 Oct 202618:48 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Tue 13 Oct 202616:45 UTC15d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.1 days
    Players before
    0
  4. Tue 6 Oct 202619:16 UTC22d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    6.9 days
    Players before
    1
  5. Fri 2 Oct 202612:55 UTC27d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    4.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Rust Server mean?

The game's server browser reads these tags published by A Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Rust Server?

The Rust Server History lists that feature A Rust Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does A Rust Server run smoothly?

Across the last 48 hours it averaged 223 server fps; the low was 194. Buildings, deployables and everything else in the world came to as many as 83,269 entities. Up to 6,830 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Rust Server run?

The recorded build for A Rust Server is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is A Rust Server online, and how reliable is it?

The live count shows A Rust Server online right now. The uptime it reports puts the last restart at about 6 days 19 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 26 September 2026.

Where is A Rust Server located?

No region is published by A Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 5.135.108.216:28015 as the address.

Wipe log

What does wipe day look like on A Rust Server?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on A Rust Server?

No next wipe can be predicted: A Rust Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 11 days 2 hours ago.

Population

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #15,326, among the top 69% of all ranked servers.

How busy is A Rust Server?

0 players are on A Rust Server at present, from 40 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on A Rust Server?

No gather rate is stated in the name of A Rust Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does A Rust Server run?

Seed 1337, size 3,750: such is the procedural map A Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 5.135.108.216:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.