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Exhibit no. 15,248Acc. 2026.15248
[DEV] Chernobyl - plugin test (local)
Rust server · in the archive since 18 October 2026
Offline 49.207.57.136:28015 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [DEV] Chernobyl - plugin test (local) mean?
You can see the tags [DEV] Chernobyl - plugin test (local) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [DEV] Chernobyl - plugin test (local)?
These Rust Server History lists include [DEV] Chernobyl - plugin test (local): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does [DEV] Chernobyl - plugin test (local) run?
The recorded build for [DEV] Chernobyl - plugin test (local) is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.
Is [DEV] Chernobyl - plugin test (local) online, and how reliable is it?
The record shows [DEV] Chernobyl - plugin test (local) offline at this moment, last seen 8 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 18 October 2026.
Where is [DEV] Chernobyl - plugin test (local) located?
There is no region published by [DEV] Chernobyl - plugin test (local). Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.207.57.136:28015.
Wipe record
What is the wipe schedule on [DEV] Chernobyl - plugin test (local)?
Its rhythm is not yet clear: too few of [DEV] Chernobyl - plugin test (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 10 days 21 hours ago.
Population
How does [DEV] Chernobyl - plugin test (local) rank against other Rust servers?
Player hours over the last seven days put [DEV] Chernobyl - plugin test (local) at #15,248: a place in the top 69% of all ranked servers.
How busy is [DEV] Chernobyl - plugin test (local)?
The last sighting of [DEV] Chernobyl - plugin test (local) in the live count was 8 days 20 hours ago; it is offline now.
Rules and settings
What are the rules and settings on [DEV] Chernobyl - plugin test (local)?
The name of [DEV] Chernobyl - plugin test (local) carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does [DEV] Chernobyl - plugin test (local) run?
Generated by the game, the map on [DEV] Chernobyl - plugin test (local) is procedural.
Join record
How do I join [DEV] Chernobyl - plugin test (local)?
Press F1 in Rust to open the console, then enter client.connect 49.207.57.136:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.