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Exhibit no. 10,063Acc. 2026.10063
Local Rust Testing Server
Rust server · in the archive since 24 October 2026
Offline 49.177.240.17:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Local Rust Testing Server mean?
The game's server browser reads these tags published by Local Rust Testing Server: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local Rust Testing Server?
The Rust Server History lists that feature Local Rust Testing Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Which version of Rust does Local Rust Testing Server run?
On Windows, Local Rust Testing Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Local Rust Testing Server online, and how reliable is it?
Offline now, Local Rust Testing Server was last seen 5 days 4 hours ago. Of 96 hours in the last 4 full days, 0 were up: 0% of the time. 24 October 2026 is when Rust Server History first saw it.
Where is Local Rust Testing Server located?
No region is published by Local Rust Testing Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 49.177.240.17:28015.
Wipe history
What is the wipe schedule on Local Rust Testing Server?
The record holds too few of Local Rust Testing Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 5 days 8 hours ago.
Player counts
How does Local Rust Testing Server rank against other Rust servers?
Player hours over the last seven days put Local Rust Testing Server at #10,063: a place in the top 45% of all ranked servers.
How busy is Local Rust Testing Server?
Local Rust Testing Server is offline at present, having last been seen 5 days 4 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.
Rules and settings
What are the rules and settings on Local Rust Testing Server?
The name of Local Rust Testing Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Local Rust Testing Server run?
The game generates the map on Local Rust Testing Server, which is procedural.
Join record
How do I join Local Rust Testing Server?
Press F1 in Rust to open the console, then enter client.connect 49.177.240.17:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.