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Exhibit no. 12,823Acc. 2026.12823

Rustoria.co - US Main Preview Server (Map #4)

Rust server · in the archive since 25 October 2026

Online 49.13.16.84:28010 checked 8m ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak 1
Rank#12,823top 58%
Last wipe10h agoWed 28 Oct, 10:47 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:15 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202610:47 UTC10h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 27 Oct 202608:46 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct 202623:33 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 08:46 UTCWIPEWiped Wed 28 Oct, 10:47 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
01020304022:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 08:46 UTCWIPEWiped Wed 28 Oct, 10:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rustoria.co - US Main Preview Server (Map #4) mean?

These tags from Rustoria.co - US Main Preview Server (Map #4), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): Player combat is off: the world is the threat; builds (Build server): Design and practise bases here; creative (Creative): No gathering: sandbox building, where you build what you like; training (Combat training): Training for aim and PvP, with loot supplied; modded (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rustoria.co - US Main Preview Server (Map #4)?

These Rust Server History lists include Rustoria.co - US Main Preview Server (Map #4): Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Does Rustoria.co - US Main Preview Server (Map #4) run smoothly?

Averaged over the last 48 hours: 30 server fps, with 30 the lowest. Buildings, deployables and everything else in the world came to as many as 122,307 entities. Memory use peaked at 3,141 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rustoria.co - US Main Preview Server (Map #4) run?

On Linux, Rustoria.co - US Main Preview Server (Map #4) runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Rustoria.co - US Main Preview Server (Map #4) online, and how reliable is it?

The live count shows Rustoria.co - US Main Preview Server (Map #4) online right now. Going by its reported uptime, it restarted about 9 hours ago. It was up for 48 of 48 hours in the last 2 full days, 100% of the time. First seen by Rust Server History on 25 October 2026.

Where is Rustoria.co - US Main Preview Server (Map #4) located?

The name of Rustoria.co - US Main Preview Server (Map #4) points to North America, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 49.13.16.84:28010 as the address.

Wipe record

What does wipe day look like on Rustoria.co - US Main Preview Server (Map #4)?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rustoria.co - US Main Preview Server (Map #4)?

No next wipe can be predicted: Rustoria.co - US Main Preview Server (Map #4) wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 hours ago its current world was made.

Population

How does Rustoria.co - US Main Preview Server (Map #4) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - US Main Preview Server (Map #4) at #12,823, among the top 58% of all ranked servers.

How busy is Rustoria.co - US Main Preview Server (Map #4)?

At the time of this record, Rustoria.co - US Main Preview Server (Map #4) shows 0 players. A seven-day average of 0 players is recorded, with a peak of 1. An average of 1 players at 17:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Rustoria.co - US Main Preview Server (Map #4)?

You will not find a gather rate in the name of Rustoria.co - US Main Preview Server (Map #4). The limit of 8 players per group is the game's default. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The anti-cheat VAC from Valve is active.

Which map does Rustoria.co - US Main Preview Server (Map #4) run?

A procedural map of size 4,500 with seed 1337 is what Rustoria.co - US Main Preview Server (Map #4) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

How to join

How do I join Rustoria.co - US Main Preview Server (Map #4)?

Entering client.connect 49.13.16.84:28010 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player combat is off: the world is the threat.
builds
Build server Design and practise bases here.
creative
Creative No gathering: sandbox building, where you build what you like.
training
Combat training Training for aim and PvP, with loot supplied.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.