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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,973Acc. 2026.15973

CI test server

Rust server · in the archive since 3 October 2026

Offline 48.217.140.232:28015 checked 26d ago

vanillamoddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,973top 70%
Last wipe26d agoSat 3 Oct, 05:01 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on CI test server mean?

You can see the tags CI test server publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166655 (Build): Build number: 166655; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include CI test server?

These Rust Server History lists include CI test server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does CI test server run?

On Linux, CI test server runs Rust network protocol 2634 and build 166655. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CI test server online, and how reliable is it?

CI test server was last seen 26 days 5 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 3 October 2026 is when Rust Server History first saw it.

Where is CI test server located?

There is no region published by CI test server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 48.217.140.232:28015.

Wipe history

What is the wipe schedule on CI test server?

The rhythm of CI test server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 26 days 5 hours ago, the current world is what it runs now.

Population

How does CI test server rank against other Rust servers?

The last seven days of player hours place CI test server at #15,973, among the top 70% of all ranked servers.

How busy is CI test server?

No current count exists for CI test server; it was last seen 26 days 5 hours ago.

Rules, map

What are the rules and settings on CI test server?

No gather rate is stated in the name of CI test server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does CI test server run?

Generated by the game, the map on CI test server is procedural.

Join record

How do I join CI test server?

Enter client.connect 48.217.140.232:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166655,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166655
Build Build number: 166655.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.