This server publishes no banner
Exhibit no. 15,196Acc. 2026.15196
Project Lazarus Dev
Rust server · in the archive since 17 October 2026
Offline 47.236.31.244:28015 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Project Lazarus Dev mean?
The game's server browser reads these tags published by Project Lazarus Dev: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Project Lazarus Dev?
The Rust Server History lists that feature Project Lazarus Dev are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Project Lazarus Dev run?
Rust network protocol 2634 and build 167781 is the build Project Lazarus Dev runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Project Lazarus Dev online, and how reliable is it?
Offline now, Project Lazarus Dev was last seen 11 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 17 October 2026.
Where is Project Lazarus Dev located?
There is no region published by Project Lazarus Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 47.236.31.244:28015 as the address.
Wipe history
What is the wipe schedule on Project Lazarus Dev?
Its rhythm is not yet clear: too few of Project Lazarus Dev's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 11 days 22 hours ago.
Player record
How does Project Lazarus Dev rank against other Rust servers?
Over seven days of player hours, Project Lazarus Dev ranks #15,196, inside the top 70% of all ranked servers.
How busy is Project Lazarus Dev?
Project Lazarus Dev is offline at present, having last been seen 11 days 22 hours ago.
Map and rules
What are the rules and settings on Project Lazarus Dev?
The name of Project Lazarus Dev carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Project Lazarus Dev run?
The game generates the map on Project Lazarus Dev, which is procedural.
How to join
How do I join Project Lazarus Dev?
Entering client.connect 47.236.31.244:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp30
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.