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Exhibit no. 15,466Acc. 2026.15466
Why So Sus
Rust server · in the archive since 20 September 2026
Offline 47.226.85.41:28015 checked 36d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Why So Sus mean?
You can see the tags Why So Sus publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Why So Sus?
These Rust Server History lists include Why So Sus: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Why So Sus run?
On Linux, Why So Sus runs Rust network protocol 2633 and build 164530. The protocol must match to join, and Steam handles that update.
Is Why So Sus online, and how reliable is it?
Offline now, Why So Sus was last seen 36 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 20 September 2026 is when Rust Server History first saw it.
Where is Why So Sus located?
There is no region published by Why So Sus. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 47.226.85.41:28015 as the address.
Wipe record
What is the wipe schedule on Why So Sus?
The record holds too few of Why So Sus's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 37 days 8 hours ago, the current world is what it runs now.
Population
How does Why So Sus rank against other Rust servers?
Player hours over the last seven days put Why So Sus at #15,466: a place in the top 68% of all ranked servers.
How busy is Why So Sus?
No current count exists for Why So Sus; it was last seen 36 days 21 hours ago.
Rules and settings
What are the rules and settings on Why So Sus?
You will not find a gather rate in the name of Why So Sus. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Why So Sus run?
A procedural map is what Why So Sus runs; the game generates it.
How to join
How do I join Why So Sus?
Enter client.connect 47.226.85.41:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp3
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.