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Exhibit no. 14,529Acc. 2026.14529

Test Server9514

Rust server · in the archive since 13 October 2026

Offline 47.202.143.222:28015 checked 12d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#14,529top 66%
Last wipe12d agoSat 17 Oct, 17:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 21:40 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202617:55 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202620:56 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.9 days
    Players before
    0
  3. Tue 13 Oct 202601:03 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctTue 13 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test Server9514 mean?

The game's server browser reads these tags published by Test Server9514: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test Server9514?

These Rust Server History lists include Test Server9514: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Test Server9514 run?

Rust network protocol 2634 and build 167781 is the build Test Server9514 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test Server9514 online, and how reliable is it?

The record shows Test Server9514 offline at this moment, last seen 12 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 October 2026.

Where is Test Server9514 located?

You will find no region published by Test Server9514. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 47.202.143.222:28015 as the address.

Wipe history

What does wipe day look like on Test Server9514?

An average peak of 0 players was drawn by its recent wipes. 4 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Test Server9514?

There is no next wipe to predict on Test Server9514, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 12 days 5 hours ago.

Player record

How does Test Server9514 rank against other Rust servers?

Player hours over the last seven days put Test Server9514 at #14,529: a place in the top 66% of all ranked servers.

How busy is Test Server9514?

No current count exists for Test Server9514; it was last seen 12 days 1 hours ago.

Rules, map

What are the rules and settings on Test Server9514?

No gather rate is stated in the name of Test Server9514. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does Test Server9514 run?

The game generates the map on Test Server9514, which is procedural.

Join record

How do I join Test Server9514?

Entering client.connect 47.202.143.222:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.