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Exhibit no. 15,256Acc. 2026.15256

My Rust server | Powered by AMP

Rust server · in the archive since 8 October 2026

Offline 47.164.243.37:28015 checked 9d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,256top 69%
Last wipe19d agoThu 8 Oct, 21:55 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 20:10 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202621:55 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct11 Oct15 Oct18 Oct22 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Rust server | Powered by AMP mean?

You can see the tags My Rust server | Powered by AMP publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

The Rust Server History lists that feature My Rust server | Powered by AMP are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline now, My Rust server | Powered by AMP was last seen 9 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 8 October 2026.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 47.164.243.37:28015 as the address.

Wipe record

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm is not yet clear: too few of My Rust server | Powered by AMP's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 19 days 3 hours ago its current world was made.

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

Over seven days of player hours, My Rust server | Powered by AMP ranks #15,256, inside the top 69% of all ranked servers.

How busy is My Rust server | Powered by AMP?

No current count exists for My Rust server | Powered by AMP; it was last seen 9 days 5 hours ago.

Rules, map

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate is stated in the name of My Rust server | Powered by AMP. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does My Rust server | Powered by AMP run?

Generated by the game, the map on My Rust server | Powered by AMP is procedural.

Join record

How do I join My Rust server | Powered by AMP?

Entering client.connect 47.164.243.37:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.