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Exhibit no. 12,991Acc. 2026.12991

RustPVE dev

Rust server · in the archive since 22 October 2026

Offline 47.146.52.231:28015 checked 6d ago

moddedcarbon
To visit
Players now 0/ 4
0% full
7-day average0peak 1
Rank#12,991top 58%
Last wipe6d agoThu 22 Oct, 04:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 10:20 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202604:05 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustPVE dev mean?

You can see the tags RustPVE dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustPVE dev?

The Rust Server History lists that feature RustPVE dev are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does RustPVE dev run?

Rust network protocol 2634 and build 167781 is the build RustPVE dev runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustPVE dev online, and how reliable is it?

Offline now, RustPVE dev was last seen 6 days 13 hours ago. 0 of 120 hours, or 0% of the time, over the last 5 full days. 22 October 2026 is when Rust Server History first saw it.

Where is RustPVE dev located?

There is no region published by RustPVE dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 47.146.52.231:28015.

Wipe record

What does wipe day look like on RustPVE dev?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustPVE dev?

The rhythm of RustPVE dev cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 6 days 19 hours ago its current world was made.

Population

How does RustPVE dev rank against other Rust servers?

The last seven days of player hours place RustPVE dev at #12,991, among the top 58% of all ranked servers.

How busy is RustPVE dev?

The last sighting of RustPVE dev in the live count was 6 days 13 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on RustPVE dev?

No gather rate is stated in the name of RustPVE dev. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does RustPVE dev run?

The game generates the map on RustPVE dev, which is procedural.

Joining the server

How do I join RustPVE dev?

Press F1 in Rust to open the console, then enter client.connect 47.146.52.231:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.