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Exhibit no. 13,191Acc. 2026.13191

Name of Server as Shown on the Client Server List

Rust server · in the archive since 16 September 2026

Offline 46.8.7.138:28015 checked 35d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,191top 57%
Last wipe53d agoFri 4 Sep, 09:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

You can see the tags Name of Server as Shown on the Client Server List publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

The Rust Server History lists that feature Name of Server as Shown on the Client Server List are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2633 and build 165217 is the build Name of Server as Shown on the Client Server List runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Name of Server as Shown on the Client Server List was last seen 35 days 1 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is Name of Server as Shown on the Client Server List located?

You will find no region published by Name of Server as Shown on the Client Server List. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 46.8.7.138:28015.

Wipe log

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 53 days 10 hours ago.

Population

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over the last seven days put Name of Server as Shown on the Client Server List at #13,191: a place in the top 57% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at present, having last been seen 35 days 1 hours ago.

Rules, map

What are the rules and settings on Name of Server as Shown on the Client Server List?

You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched off.

Which map does Name of Server as Shown on the Client Server List run?

The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.

Joining the server

How do I join Name of Server as Shown on the Client Server List?

Enter client.connect 46.8.7.138:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.