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Exhibit no. 13,766Acc. 2026.13766

TEST Server

Rust server · in the archive since 20 September 2026

Offline 46.73.161.91:28015 checked 22d ago

moddedoxide
To visit
Players now 1/ 150
1% full
7-day average0peak –
Rank#13,766top 61%
Last wipe22d agoMon 5 Oct, 16:38 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 22:50 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202614:42 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 5 Oct 202608:21 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Sun 4 Oct 202619:34 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  4. Thu 1 Oct 202610:54 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.4 days
    Players before
    1
  5. Tue 22 Sep 202616:35 UTC35d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TEST Server mean?

These tags from TEST Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TEST Server?

The Rust Server History lists that feature TEST Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does TEST Server run?

Rust network protocol 2634 and build 166586 is the build TEST Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TEST Server online, and how reliable is it?

TEST Server was last seen 22 days 4 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 20 September 2026.

Where is TEST Server located?

No region is published by TEST Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.73.161.91:28015.

Wipe history

What does wipe day look like on TEST Server?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on TEST Server?

There is no next wipe to predict on TEST Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 22 days 10 hours ago, the current world is what it runs now.

Population

How does TEST Server rank against other Rust servers?

Over seven days of player hours, TEST Server ranks #13,766, inside the top 61% of all ranked servers.

How busy is TEST Server?

No current count exists for TEST Server; it was last seen 22 days 4 hours ago.

Rules and settings

What are the rules and settings on TEST Server?

You will not find a gather rate in the name of TEST Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join TEST Server?

Enter client.connect 46.73.161.91:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.