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Exhibit no. 15,419Acc. 2026.15419
Rusty Dev Server
Rust server · in the archive since 13 September 2026
Online 46.62.184.22:28015 checked 14m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 5 Oct11:38
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 06:10 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202611:38 UTC22d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Rusty Dev Server mean?
You can see the tags Rusty Dev Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rusty Dev Server?
These Rust Server History lists include Rusty Dev Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Does Rusty Dev Server run smoothly?
Across the last 48 hours it averaged 30 server fps; the low was 30. As many as 81,325 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,159 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Rusty Dev Server run?
Rust network protocol 2634 and build 167781 is the build Rusty Dev Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Rusty Dev Server online, and how reliable is it?
The live count shows Rusty Dev Server online right now. Going by its reported uptime, it restarted about 13 days ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Rusty Dev Server located?
There is no region published by Rusty Dev Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 46.62.184.22:28015.
Wipe record
What does wipe day look like on Rusty Dev Server?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Rusty Dev Server?
The record holds too few of Rusty Dev Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 22 days 18 hours ago.
Population
How does Rusty Dev Server rank against other Rust servers?
Player hours over the last seven days put Rusty Dev Server at #15,419: a place in the top 69% of all ranked servers.
How busy is Rusty Dev Server?
0 players are on Rusty Dev Server at present, from 10 slots. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on Rusty Dev Server?
The name of Rusty Dev Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does Rusty Dev Server run?
A procedural map of size 3,750 with seed 12345 is what Rusty Dev Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join Rusty Dev Server?
Entering client.connect 46.62.184.22:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.