Open every day, at every hour Admission free 11,880 servers and 96,217 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 11,223Acc. 2026.11223

myserver

Rust server · in the archive since 22 October 2026

Offline 46.47.23.25:28015 checked 4d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average1peak 1
Rank#11,223top 51%
Last wipe5d agoThu 22 Oct, 18:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 18:30 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202618:16 UTC5d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on myserver mean?

You can see the tags myserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include myserver?

These Rust Server History lists include myserver: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does myserver run?

The recorded build for myserver is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is myserver online, and how reliable is it?

myserver was last seen 4 days 23 hours ago and is offline right now. 0 of 96 hours, or 0% of the time, over the last 4 full days. 22 October 2026 is when Rust Server History first saw it.

Where is myserver located?

No region is published by myserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 46.47.23.25:28015.

Wipe log

What does wipe day look like on myserver?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on myserver?

Its rhythm is not yet clear: too few of myserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 5 days ago, the current world is what it runs now.

Player record

How does myserver rank against other Rust servers?

Over seven days of player hours, myserver ranks #11,223, inside the top 51% of all ranked servers.

How busy is myserver?

myserver is offline at present, having last been seen 4 days 23 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.

Map and rules

What are the rules and settings on myserver?

You will not find a gather rate in the name of myserver. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does myserver run?

A procedural map is what myserver runs; the game generates it.

How to join

How do I join myserver?

Entering client.connect 46.47.23.25:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.