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Exhibit no. 15,388Acc. 2026.15388

DEADZONE TEST SRV

Rust server · in the archive since 22 October 2026

Online 46.4.77.125:28018 checked 7m ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe5d agoThu 22 Oct, 06:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on DEADZONE TEST SRV mean?

The game's server browser reads these tags published by DEADZONE TEST SRV: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DEADZONE TEST SRV?

These Rust Server History lists include DEADZONE TEST SRV: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does DEADZONE TEST SRV run?

Rust network protocol 2634 and build 167781 is the build DEADZONE TEST SRV runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is DEADZONE TEST SRV online, and how reliable is it?

The live count shows DEADZONE TEST SRV online right now. It was up for 96 of 96 hours in the last 4 full days, 100% of the time. The first sighting by Rust Server History was on 22 October 2026.

Where is DEADZONE TEST SRV located?

No region is published by DEADZONE TEST SRV. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 46.4.77.125:28018.

Wipe log

What is the wipe schedule on DEADZONE TEST SRV?

The record holds too few of DEADZONE TEST SRV's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 5 days 13 hours ago.

Population

How does DEADZONE TEST SRV rank against other Rust servers?

Over seven days of player hours, DEADZONE TEST SRV ranks #15,388, inside the top 70% of all ranked servers.

How busy is DEADZONE TEST SRV?

Of its 2 slots, DEADZONE TEST SRV currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on DEADZONE TEST SRV?

The name of DEADZONE TEST SRV carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does DEADZONE TEST SRV run?

Generated by the game, the map on DEADZONE TEST SRV is procedural.

How to join

How do I join DEADZONE TEST SRV?

Entering client.connect 46.4.77.125:28018 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.