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Exhibit no. 13,353Acc. 2026.13353

sm1

Rust server · in the archive since 14 September 2026

Offline 46.38.72.109:28015 checked 42d ago

moddedoxide
To visit
Players now 1/ 61
2% full
7-day average0peak –
Rank#13,353no region published
Last wipe42d agoWed 16 Sep, 11:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Sep 2026, 13:27 UTCAll times UTC.

The record of each wipe

  1. Wed 16 Sep 202611:48 UTC42d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep 202616:10 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on sm1 mean?

These tags from sm1, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp61 (Max players): 61 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^c (Creative): Build what you like in a sandbox, with no gathering; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot supplied; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include sm1?

These Rust Server History lists include sm1: Modded Rust servers: the record, Rust aim training servers, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does sm1 run?

Rust network protocol 2633 and build 162929 is the build sm1 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is sm1 online, and how reliable is it?

The record shows sm1 offline at this moment, last seen 42 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 14 September 2026.

Where is sm1 located?

You will find no region published by sm1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 46.38.72.109:28015 as the address.

Wipe record

What does wipe day look like on sm1?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on sm1?

The rhythm of sm1 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 42 days 13 hours ago.

Player counts

How does sm1 rank against other Rust servers?

Over seven days of player hours, sm1 ranks #13,353, inside the top – of all ranked servers.

How busy is sm1?

sm1 is offline at present, having last been seen 42 days 11 hours ago.

Rules, map

What are the rules and settings on sm1?

No gather rate is stated in the name of sm1. At 8 players, the group limit matches the game's default. Under game mode, the entry reads minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Join record

How do I join sm1?

Enter client.connect 46.38.72.109:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp61
Max players 61 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.
^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot supplied.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.