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Exhibit no. 13,859Acc. 2026.13859

SigmTAServer

Rust server · in the archive since 19 September 2026

Offline 46.30.191.64:28015 checked 39d ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,859no region published
Last wipe39d agoSat 19 Sep, 00:35 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on SigmTAServer mean?

These tags from SigmTAServer, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SigmTAServer?

The Rust Server History lists that feature SigmTAServer are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does SigmTAServer run?

Rust network protocol 2633 and build 163794 is the build SigmTAServer runs, on Windows. The protocol must match to join, and Steam handles that update.

Is SigmTAServer online, and how reliable is it?

SigmTAServer was last seen 39 days 7 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 19 September 2026 is when Rust Server History first saw it.

Where is SigmTAServer located?

You will find no region published by SigmTAServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 46.30.191.64:28015 as the address.

Wipe history

What is the wipe schedule on SigmTAServer?

The rhythm of SigmTAServer cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 39 days 20 hours ago, the current world is what it runs now.

Player record

How does SigmTAServer rank against other Rust servers?

Player hours over the last seven days put SigmTAServer at #13,859: a place in the top – of all ranked servers.

How busy is SigmTAServer?

SigmTAServer is offline at present, having last been seen 39 days 7 hours ago.

Rules and settings

What are the rules and settings on SigmTAServer?

No gather rate is stated in the name of SigmTAServer. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does SigmTAServer run?

A procedural map is what SigmTAServer runs; the game generates it.

Join record

How do I join SigmTAServer?

Entering client.connect 46.30.191.64:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.