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Exhibit no. 6,219Acc. 2026.6219

4Netplayers Rust Server PVE only friends

Rust server · in the archive since 11 October 2026

Offline 46.228.192.63:20600 checked 2d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#6,219top 28%
Last wipe17d agoSun 11 Oct, 07:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Rust Server PVE only friends mean?

You can see the tags 4Netplayers Rust Server PVE only friends publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 4Netplayers Rust Server PVE only friends?

The Rust Server History lists that feature 4Netplayers Rust Server PVE only friends are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does 4Netplayers Rust Server PVE only friends run?

The recorded build for 4Netplayers Rust Server PVE only friends is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 4Netplayers Rust Server PVE only friends online, and how reliable is it?

4Netplayers Rust Server PVE only friends was last seen 2 days 13 hours ago and is offline right now. 64 of 168 hours, or 38% of the time, over the last 7 full days. First seen by Rust Server History on 11 October 2026.

Where is 4Netplayers Rust Server PVE only friends located?

You will find no region published by 4Netplayers Rust Server PVE only friends. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 46.228.192.63:20600.

Wipe history

What is the wipe schedule on 4Netplayers Rust Server PVE only friends?

Its rhythm is not yet clear: too few of 4Netplayers Rust Server PVE only friends's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 17 days 1 hours ago.

Player counts

How does 4Netplayers Rust Server PVE only friends rank against other Rust servers?

Over seven days of player hours, 4Netplayers Rust Server PVE only friends ranks #6,219, inside the top 28% of all ranked servers.

How busy is 4Netplayers Rust Server PVE only friends?

The last sighting of 4Netplayers Rust Server PVE only friends in the live count was 2 days 13 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on 4Netplayers Rust Server PVE only friends?

The name of 4Netplayers Rust Server PVE only friends carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Rust Server PVE only friends run?

Seed 1234567890, size 4,000: such is the procedural map 4Netplayers Rust Server PVE only friends runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join 4Netplayers Rust Server PVE only friends?

Press F1 in Rust to open the console, then enter client.connect 46.228.192.63:20600 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.