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Exhibit no. 15,481Acc. 2026.15481

dill.moe

Rust server · in the archive since 13 September 2026

Offline 46.225.82.121:28015 checked 41d ago

monthly wipes vanilla
To visit
Players now 0/ 350
0% full
7-day average0peak –
Rank#15,481no region published
Last wipe45d agoSun 13 Sep, 04:10 UTC · monthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on dill.moe mean?

You can see the tags dill.moe publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include dill.moe?

The Rust Server History lists that feature dill.moe are: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does dill.moe run?

Rust network protocol 2633 and build 163794 is the build dill.moe runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is dill.moe online, and how reliable is it?

Offline now, dill.moe was last seen 41 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is dill.moe located?

No region is published by dill.moe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 46.225.82.121:28015 as the address.

Wipe record

What is the wipe schedule on dill.moe?

The next wipe on dill.moe is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 45 days 18 hours ago. A monthly wipe schedule is published in its tags.

Player counts

How does dill.moe rank against other Rust servers?

Player hours over the last seven days put dill.moe at #15,481: a place in the top – of all ranked servers.

How busy is dill.moe?

No current count exists for dill.moe; it was last seen 41 days 9 hours ago.

Rules and settings

What are the rules and settings on dill.moe?

No gather rate is stated in the name of dill.moe. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does dill.moe run?

A procedural map of size 4,500 with seed 664811957 is what dill.moe runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join dill.moe?

Enter client.connect 46.225.82.121:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players Slot count: 350.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build The game build is 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.