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The server's own banner, as it publishes it

Exhibit no. 4,271Acc. 2026.4271

GamesProjectFair [RUST]

Rust server, EU · in the archive since 19 September 2026

Offline EU 46.174.51.227:28015 checked 1d ago

weekly wipes vanillaoxide
To visit
Players now 0/ 100
0% full
7-day average1peak 4
Rank#4,271top 19% · #1523 in EU
Last wipe6d agoThu 22 Oct, 14:57 UTC · weekly schedule
Next wipe15hThu 29 Oct, 14:57 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 20:50 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202614:57 UTC6d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202614:58 UTC13d ago
    Peak
    4
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  3. Sat 10 Oct 202618:15 UTC18d ago
    Peak
    7
    Crowd
    halved by day 2
    Lasted
    4.9 days
    Players before
    0
  4. Wed 7 Oct 202621:32 UTC21d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  5. Wed 7 Oct 202601:24 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  6. Tue 6 Oct 202618:15 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Mon 5 Oct 202614:37 UTC23d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  8. Sat 3 Oct 202622:22 UTC25d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  9. Sat 3 Oct 202601:13 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  10. Thu 1 Oct 202618:13 UTC FW27d ago
    Peak
    8
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
Open the archive box: 1 earlier wipes
  1. Thu 24 Sep 202617:58 UTC34d ago
    Peak
    4
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:57 UTC, in 15h. Its weekly schedule tag · low confidence

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 2

Coming wipes

  1. 15hThu 29 Oct, 14:57 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hThu 12 Nov, 14:57 UTC
  4. 21d 15hThu 19 Nov, 14:57 UTC
  5. 28d 15hThu 26 Nov, 14:57 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 15hThu 10 Dec, 14:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0004:0008:0012:0016:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608000:0004:0008:0012:0016:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs GamesProjectFair [RUST]?

The gamesprojectfair.ru hostname GamesProjectFair [RUST] publishes is not used by any other server we track.

What do the server tags on GamesProjectFair [RUST] mean?

You can see the tags GamesProjectFair [RUST] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include GamesProjectFair [RUST]?

These Rust Server History lists include GamesProjectFair [RUST]: European Rust servers, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server entry

Does GamesProjectFair [RUST] run smoothly?

60 server fps on average over the last 48 hours, never below 60. As many as 73,475 entities were in the world: buildings, deployables and the rest. Up to 2,431 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does GamesProjectFair [RUST] run?

The recorded build for GamesProjectFair [RUST] is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is GamesProjectFair [RUST] online, and how reliable is it?

GamesProjectFair [RUST] was last seen 26 hours ago and is offline right now. About 20 hours ago is when it last restarted, judged by the uptime it reports. 165 of 168 hours, or 98% of the time, over the last 7 full days. The first sighting by Rust Server History was on 19 September 2026.

Where is GamesProjectFair [RUST] located?

With its EU tag, GamesProjectFair [RUST] lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 46.174.51.227:28015.

Wipe history

What does wipe day look like on GamesProjectFair [RUST]?

5 players on average was the busiest its recent wipes drew. 2 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on GamesProjectFair [RUST]?

The prediction follows its tag because the record holds too few of GamesProjectFair [RUST]'s wipes to confirm its schedule. On Thursday 29 October at 14:57 UTC its next wipe is due. Made 6 days 8 hours ago, the current world is what it runs now. The tags list a weekly wipe schedule.

Player record

How does GamesProjectFair [RUST] rank against other Rust servers?

GamesProjectFair [RUST] takes #1,523 in Europe on seven-day player hours, with #4,271 overall and a place in the top 19% of all ranked servers.

How busy is GamesProjectFair [RUST]?

GamesProjectFair [RUST] is offline at present, having last been seen 26 hours ago. Stored history gives a seven-day average of 1 players and a peak of 4. An average of 3 players at 18:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on GamesProjectFair [RUST]?

You will not find a gather rate in the name of GamesProjectFair [RUST]. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. Plugins in use: Oxide. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does GamesProjectFair [RUST] run?

Seed 1337, size 3,500: such is the procedural map GamesProjectFair [RUST] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join GamesProjectFair [RUST]?

Entering client.connect 46.174.51.227:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://gamesprojectfair.ru/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.