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Exhibit no. 10,116Acc. 2026.10116
Delirium Labs
Rust server · in the archive since 18 October 2026
Offline 46.173.149.177:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
18 Oct Last seen 21 Oct00:30
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 09:25 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202600:30 UTC8d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Delirium Labs mean?
The game's server browser reads these tags published by Delirium Labs: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Delirium Labs?
These Rust Server History lists include Delirium Labs: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Delirium Labs run?
Rust network protocol 2635 and build 168909 is the build Delirium Labs runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Delirium Labs online, and how reliable is it?
Delirium Labs was last seen 5 days 11 hours ago and is offline right now. It was up for 16 of 168 hours in the last 7 full days, 10% of the time. First seen by Rust Server History on 18 October 2026.
Where is Delirium Labs located?
No region is published by Delirium Labs. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 46.173.149.177:28015.
Wipe log
What does wipe day look like on Delirium Labs?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Delirium Labs?
The rhythm of Delirium Labs cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 8 days 20 hours ago.
Player counts
How does Delirium Labs rank against other Rust servers?
The last seven days of player hours place Delirium Labs at #10,116, among the top 45% of all ranked servers.
How busy is Delirium Labs?
Delirium Labs is offline at present, having last been seen 5 days 11 hours ago. The seven-day average stands at 1 players; the peak is 1.
Map and rules
What are the rules and settings on Delirium Labs?
No gather rate is stated in the name of Delirium Labs. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does Delirium Labs run?
The game generates the map on Delirium Labs, which is procedural.
Joining the server
How do I join Delirium Labs?
Entering client.connect 46.173.149.177:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.