Open every day, at every hour Admission free 11,700 servers and 41,781 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,291Acc. 2026.15291

Server_217_DevBlog

Rust server · in the archive since 13 September 2026

Offline 46.172.84.193:28015 checked 9d ago

modded
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,291top 69%
Last wipe11d agoSat 17 Oct, 06:29 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 06:50 UTCAll times UTC.

The record of each wipe

  1. Mon 21 Sep 202606:00 UTC37d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct13 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Server_217_DevBlog mean?

You can see the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; v2183 (Protocol): To join, your game has to be on protocol 2183; oxide (Oxide): Oxide, also known as uMod, is the plugin framework in use; modded (Modded): Under Modded: the game is changed by plugins or settings; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Server_217_DevBlog?

These Rust Server History lists include Server_217_DevBlog: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Server_217_DevBlog run?

The recorded build for Server_217_DevBlog is Rust network protocol 2183 on Windows. The protocol must match to join, and Steam handles that update.

Is Server_217_DevBlog online, and how reliable is it?

Offline now, Server_217_DevBlog was last seen 9 days 18 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.172.84.193:28015.

Wipe history

What does wipe day look like on Server_217_DevBlog?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Server_217_DevBlog?

Its rhythm is not yet clear: too few of Server_217_DevBlog's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 19 hours ago its current world was made.

Population

How does Server_217_DevBlog rank against other Rust servers?

The last seven days of player hours place Server_217_DevBlog at #15,291, among the top 69% of all ranked servers.

How busy is Server_217_DevBlog?

Server_217_DevBlog is offline at present, having last been seen 9 days 18 hours ago.

Map and rules

What are the rules and settings on Server_217_DevBlog?

No gather rate is stated in the name of Server_217_DevBlog. The entry carries no group limit. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The anti-cheat VAC from Valve is disabled.

Which map does Server_217_DevBlog run?

The game generates the map on Server_217_DevBlog, which is procedural.

Join record

How do I join Server_217_DevBlog?

Enter client.connect 46.172.84.193:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
v2183
Protocol To join, your game has to be on protocol 2183.

Mods and access

oxide
Oxide Oxide, also known as uMod, is the plugin framework in use.
modded
Modded Under Modded: the game is changed by plugins or settings.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.