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Exhibit no. 16,787Acc. 2026.16787
TEST_MAP_CFG
Rust server · in the archive since 30 September 2026
Offline 46.158.42.149:28015 checked 27d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
30 Sep Last seen 30 Sep14:47
a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 14:57 UTCAll times UTC.
The record of each wipe
-
Wed 30 Sep 202614:47 UTC27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on TEST_MAP_CFG mean?
You can see the tags TEST_MAP_CFG publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TEST_MAP_CFG?
The Rust Server History lists that feature TEST_MAP_CFG are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does TEST_MAP_CFG run?
The recorded build for TEST_MAP_CFG is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.
Is TEST_MAP_CFG online, and how reliable is it?
The record shows TEST_MAP_CFG offline at this moment, last seen 27 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 30 September 2026.
Where is TEST_MAP_CFG located?
No region is published by TEST_MAP_CFG. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 46.158.42.149:28015.
Wipe record
What does wipe day look like on TEST_MAP_CFG?
An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on TEST_MAP_CFG?
The rhythm of TEST_MAP_CFG cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 5 hours ago.
Population
How does TEST_MAP_CFG rank against other Rust servers?
The last seven days of player hours place TEST_MAP_CFG at #16,787, among the top 70% of all ranked servers.
How busy is TEST_MAP_CFG?
The last sighting of TEST_MAP_CFG in the live count was 27 days 5 hours ago; it is offline now.
Rules, map
What are the rules and settings on TEST_MAP_CFG?
No gather rate is stated in the name of TEST_MAP_CFG. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does TEST_MAP_CFG run?
A procedural map is what TEST_MAP_CFG runs; the game generates it.
Joining the server
How do I join TEST_MAP_CFG?
Entering client.connect 46.158.42.149:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.