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Exhibit no. 1,009Acc. 2026.1009
ScrambleZAR PVE | Halloween Event Week #3
Rust server · in the archive since 13 September 2026
Online 46.151.193.41:28035 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep15:02 24 Sep15:24 1 Oct17:47 · FW 8 Oct14:44 15 Oct14:50 22 Oct15:24 29 Oct15:24 5 Nov19:00 · FW 12 Nov15:24 19 Nov15:24 26 Nov15:24 3 Dec19:00 · FW 10 Dec15:24
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:40 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202615:24 UTC5d ago
- Peak
- 33
- Crowd
- –
- Lasted
- running
- Players before
- 7
-
Thu 15 Oct 202614:50 UTC12d ago
- Peak
- 30
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 9
-
Thu 8 Oct 202614:44 UTC19d ago
- Peak
- 29
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 3
-
Thu 1 Oct 202617:47 UTC FW25d ago
- Peak
- 34
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 9
-
Thu 24 Sep 202615:24 UTC33d ago
- Peak
- 28
- Crowd
- halved by day 4
- Lasted
- 7.1 days
- Players before
- 12
-
Thu 17 Sep 202615:02 UTC40d ago
- Peak
- 21
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 15:24 UTC, in 1d 22h. Every Thursday at 15:24 UTC · high confidence
Coming wipes
- 1d 22hThu 29 Oct, 15:24 UTC
- 9d 2hThu 5 Nov, 19:00 UTCFW
- 15d 22hThu 12 Nov, 15:24 UTC
- 22d 22hThu 19 Nov, 15:24 UTC
- 29d 22hThu 26 Nov, 15:24 UTC
- 37d 2hThu 3 Dec, 19:00 UTCFW
- 43d 22hThu 10 Dec, 15:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on ScrambleZAR PVE | Halloween Event Week #3 mean?
The game's server browser reads these tags published by ScrambleZAR PVE | Halloween Event Week #3: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include ScrambleZAR PVE | Halloween Event Week #3?
The Rust Server History lists that feature ScrambleZAR PVE | Halloween Event Week #3 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.
The record
Does ScrambleZAR PVE | Halloween Event Week #3 run smoothly?
Averaged over the last 48 hours: 72 server fps, with 33 the lowest. As many as 127,245 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,798 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does ScrambleZAR PVE | Halloween Event Week #3 run?
The recorded build for ScrambleZAR PVE | Halloween Event Week #3 is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is ScrambleZAR PVE | Halloween Event Week #3 online, and how reliable is it?
ScrambleZAR PVE | Halloween Event Week #3 is listed as online now. The uptime it reports puts the last restart at about 12 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is ScrambleZAR PVE | Halloween Event Week #3 located?
No region is published by ScrambleZAR PVE | Halloween Event Week #3. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 46.151.193.41:28035 as the address.
Wipe history
What does wipe day look like on ScrambleZAR PVE | Halloween Event Week #3?
An average peak of 31 players was drawn by its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 40% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.
What is the wipe schedule on ScrambleZAR PVE | Halloween Event Week #3?
Wipes on ScrambleZAR PVE | Halloween Event Week #3 follow a every Thursday at 15:24 UTC pattern. On Thursday 29 October at 15:24 UTC its next wipe is due. Made 5 days 1 hours ago, the current world is what it runs now.
Player record
How does ScrambleZAR PVE | Halloween Event Week #3 rank against other Rust servers?
Player hours over the last seven days put ScrambleZAR PVE | Halloween Event Week #3 at #1,009: a place in the top 5% of all ranked servers.
How busy is ScrambleZAR PVE | Halloween Event Week #3?
Of its 50 slots, ScrambleZAR PVE | Halloween Event Week #3 currently has 19 filled. The seven-day average stands at 9 players; the peak is 33. An average of 18 players at 18:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on ScrambleZAR PVE | Halloween Event Week #3?
You will not find a gather rate in the name of ScrambleZAR PVE | Halloween Event Week #3. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.
Which map does ScrambleZAR PVE | Halloween Event Week #3 run?
Generated by the game at size 4,000 with seed 2089273816, the map on ScrambleZAR PVE | Halloween Event Week #3 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Transylvania | Haunted - 5d ago.
How to join
How do I join ScrambleZAR PVE | Halloween Event Week #3?
Press F1 in Rust to open the console, then enter client.connect 46.151.193.41:28035 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/3Cmar84d6r is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.