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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,023Acc. 2026.13023

sss king build

Rust server · in the archive since 14 October 2026

Offline 46.150.69.124:28015 checked 8d ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,023top 59%
Last wipe11d agoFri 16 Oct, 20:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 19:05 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202615:07 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct16 Oct19 Oct21 Oct24 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on sss king build mean?

The game's server browser reads these tags published by sss king build: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include sss king build?

The Rust Server History lists that feature sss king build are: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does sss king build run?

The recorded build for sss king build is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is sss king build online, and how reliable is it?

Offline now, sss king build was last seen 8 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 14 October 2026.

Where is sss king build located?

There is no region published by sss king build. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.150.69.124:28015.

Wipe log

What does wipe day look like on sss king build?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked.

What is the wipe schedule on sss king build?

Its rhythm is not yet clear: too few of sss king build's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 11 days ago.

Population

How does sss king build rank against other Rust servers?

Player hours over the last seven days put sss king build at #13,023: a place in the top 59% of all ranked servers.

How busy is sss king build?

No current count exists for sss king build; it was last seen 8 days 1 hours ago.

Rules and settings

What are the rules and settings on sss king build?

No gather rate is stated in the name of sss king build. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does sss king build run?

Generated by the game, the map on sss king build is procedural.

Joining the server

How do I join sss king build?

Enter client.connect 46.150.69.124:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.