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Exhibit no. 15,565Acc. 2026.15565

TEST MASTER

Rust server · in the archive since 17 September 2026

Offline 46.138.162.88:29015 checked 21d ago

teams off moddedoxide
To visit
Players now 0/ 175
0% full
7-day average0peak –
Rank#15,565top 70%
Last wipe21d agoWed 7 Oct, 23:25 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 7 Oct 2026, 23:50 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202619:33 UTC21d ago
    Peak
    1+1 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 6 Oct 202601:32 UTC22d ago
    Peak
    1+1 in the queue
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  3. Mon 5 Oct 202619:28 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Fri 2 Oct 202614:40 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.2 days
    Players before
    0
  5. Thu 1 Oct 202614:52 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Wed 30 Sep 202617:38 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  7. Thu 24 Sep 202623:55 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.7 days
    Players before
    0
  8. Thu 24 Sep 202614:09 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TEST MASTER mean?

These tags from TEST MASTER, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp175 (Max players): The server holds 175 slots; ts0 (Group limit): The server has teams switched off; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rger (Region code): Recorded region code: ger; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^k (Build server): Design and practise bases here; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^o (Oxide): Plugins run through Oxide (uMod). The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TEST MASTER?

These Rust Server History lists include TEST MASTER: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.

Server record

Which version of Rust does TEST MASTER run?

Rust network protocol 2634 and build 166494 is the build TEST MASTER runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TEST MASTER online, and how reliable is it?

The record shows TEST MASTER offline at this moment, last seen 21 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 17 September 2026.

Where is TEST MASTER located?

You will find no region published by TEST MASTER, and its region code is ger. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 46.138.162.88:29015.

Wipe record

What does wipe day look like on TEST MASTER?

An average peak of 1 players was drawn by its recent wipes. With 1 more waiting in the queue, the crowd peaked 2 hours after the latest wipe.

What is the wipe schedule on TEST MASTER?

There is no next wipe to predict on TEST MASTER, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 21 days 1 hours ago, the current world is what it runs now.

Player counts

How does TEST MASTER rank against other Rust servers?

The last seven days of player hours place TEST MASTER at #15,565, among the top 70% of all ranked servers.

How busy is TEST MASTER?

TEST MASTER is offline at present, having last been seen 21 days 1 hours ago.

Rules and settings

What are the rules and settings on TEST MASTER?

No gather rate is stated in the name of TEST MASTER. No group limit is recorded. build & creative is the game mode, building in a sandbox, no gathering needed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Join record

How do I join TEST MASTER?

Entering client.connect 46.138.162.88:29015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp175,ptrak,$rger,v2634,^z,^c,^k,^o,gmrust,cs166494,ts0

Game

gmrust
Game mode The game mode is standard Rust survival.
mp175
Max players The server holds 175 slots.
ts0
Group limit The server has teams switched off.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rger
Region code Recorded region code: ger.

Gameplay

^c
Creative The mode is creative: no gathering, and you build as you choose.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.