Open every day, at every hour Admission free 11,841 servers and 73,926 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 10,488Acc. 2026.10488

ServerName

Rust server · in the archive since 24 October 2026

Offline 46.138.144.159:28015 checked 2d ago

moddedoxide
To visit
Players now 2/ 5
40% full
7-day average1peak 2
Rank#10,488top 47%
Last wipe3d agoMon 26 Oct, 12:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202612:16 UTC3d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ServerName mean?

The game's server browser reads these tags published by ServerName: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ServerName?

These Rust Server History lists include ServerName: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does ServerName run?

Rust network protocol 2635 and build 168909 is the build ServerName runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is ServerName online, and how reliable is it?

The record shows ServerName offline at this moment, last seen 2 days 22 hours ago. It was up for 2 of 96 hours in the last 4 full days, 2% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is ServerName located?

No region is published by ServerName. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 46.138.144.159:28015 as the address.

Wipe log

What does wipe day look like on ServerName?

At their busiest, its recent wipes drew an average of 2 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ServerName?

The rhythm of ServerName cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 3 days 1 hours ago its current world was made.

Population

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #10,488, among the top 47% of all ranked servers.

How busy is ServerName?

The last sighting of ServerName in the live count was 2 days 22 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 2.

Rules and settings

What are the rules and settings on ServerName?

No gather rate is stated in the name of ServerName. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched off.

Which map does ServerName run?

The game generates the map on ServerName, which is procedural.

How to join

How do I join ServerName?

Press F1 in Rust to open the console, then enter client.connect 46.138.144.159:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.