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Exhibit no. 14,067Acc. 2026.14067

TESTSERVER by EM$⌀

Rust server · in the archive since 8 October 2026

Offline 46.124.133.189:28015 checked 17d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#14,067top 64%
Last wipe18d agoSat 10 Oct, 02:21 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 01:55 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202602:21 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TESTSERVER by EM$⌀ mean?

You can see the tags TESTSERVER by EM$⌀ publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TESTSERVER by EM$⌀?

The Rust Server History lists that feature TESTSERVER by EM$⌀ are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does TESTSERVER by EM$⌀ run?

Rust network protocol 2634 and build 167398 is the build TESTSERVER by EM$⌀ runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TESTSERVER by EM$⌀ online, and how reliable is it?

TESTSERVER by EM$⌀ was last seen 17 days 22 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 8 October 2026.

Where is TESTSERVER by EM$⌀ located?

You will find no region published by TESTSERVER by EM$⌀. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 46.124.133.189:28015 as the address.

Wipe log

What does wipe day look like on TESTSERVER by EM$⌀?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on TESTSERVER by EM$⌀?

Its rhythm is not yet clear: too few of TESTSERVER by EM$⌀'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 days 22 hours ago.

Population

How does TESTSERVER by EM$⌀ rank against other Rust servers?

Player hours over the last seven days put TESTSERVER by EM$⌀ at #14,067: a place in the top 64% of all ranked servers.

How busy is TESTSERVER by EM$⌀?

No current count exists for TESTSERVER by EM$⌀; it was last seen 17 days 22 hours ago.

Map and rules

What are the rules and settings on TESTSERVER by EM$⌀?

The name of TESTSERVER by EM$⌀ carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched off.

Which map does TESTSERVER by EM$⌀ run?

A procedural map is what TESTSERVER by EM$⌀ runs; the game generates it.

How to join

How do I join TESTSERVER by EM$⌀?

Entering client.connect 46.124.133.189:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.