The server's own banner, as it publishes it
Exhibit no. 15,491Acc. 2026.15491
PimpMyRust - prepublic QA
Rust server · in the archive since 20 September 2026
Offline 46.105.79.154:24357 checked 37d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on PimpMyRust - prepublic QA mean?
These tags from PimpMyRust - prepublic QA, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include PimpMyRust - prepublic QA?
The Rust Server History lists that feature PimpMyRust - prepublic QA are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does PimpMyRust - prepublic QA run?
On Linux, PimpMyRust - prepublic QA runs Rust network protocol 2633 and build 164530. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is PimpMyRust - prepublic QA online, and how reliable is it?
PimpMyRust - prepublic QA was last seen 37 days 23 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 20 September 2026.
Where is PimpMyRust - prepublic QA located?
You will find no region published by PimpMyRust - prepublic QA. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.105.79.154:24357.
Wipe log
What is the wipe schedule on PimpMyRust - prepublic QA?
Its rhythm is not yet clear: too few of PimpMyRust - prepublic QA's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 38 days 11 hours ago, the current world is what it runs now.
Population
How does PimpMyRust - prepublic QA rank against other Rust servers?
Player hours over the last seven days put PimpMyRust - prepublic QA at #15,491: a place in the top 69% of all ranked servers.
How busy is PimpMyRust - prepublic QA?
PimpMyRust - prepublic QA is offline at present, having last been seen 37 days 23 hours ago.
Rules, map
What are the rules and settings on PimpMyRust - prepublic QA?
You will not find a gather rate in the name of PimpMyRust - prepublic QA. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does PimpMyRust - prepublic QA run?
Seed 186839, size 1,000: such is the procedural map PimpMyRust - prepublic QA runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join PimpMyRust - prepublic QA?
Entering client.connect 46.105.79.154:24357 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp0
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.