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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,341Acc. 2026.15341

BerlogaRust [TEST] — DEV ONLY | do not join

Rust server · in the archive since 13 September 2026

Offline 45.94.37.197:28015 checked 4d ago

moddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe26d agoFri 2 Oct, 18:49 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 10:06 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202618:49 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep 202618:44 UTC35d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    9 days
    Players before
    0
  3. Tue 15 Sep 202613:52 UTC44d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on BerlogaRust [TEST] — DEV ONLY | do not join mean?

These tags from BerlogaRust [TEST] — DEV ONLY | do not join, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include BerlogaRust [TEST] — DEV ONLY | do not join?

The Rust Server History lists that feature BerlogaRust [TEST] — DEV ONLY | do not join are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does BerlogaRust [TEST] — DEV ONLY | do not join run?

Rust network protocol 2635 and build 168909 is the build BerlogaRust [TEST] — DEV ONLY | do not join runs, on Linux. The protocol must match to join, and Steam handles that update.

Is BerlogaRust [TEST] — DEV ONLY | do not join online, and how reliable is it?

BerlogaRust [TEST] — DEV ONLY | do not join was last seen 4 days 6 hours ago and is offline right now. It was up for 83 of 168 hours in the last 7 full days, 49% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is BerlogaRust [TEST] — DEV ONLY | do not join located?

You will find no region published by BerlogaRust [TEST] — DEV ONLY | do not join. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 45.94.37.197:28015.

Wipe history

What does wipe day look like on BerlogaRust [TEST] — DEV ONLY | do not join?

2 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on BerlogaRust [TEST] — DEV ONLY | do not join?

There is no next wipe to predict on BerlogaRust [TEST] — DEV ONLY | do not join, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 22 hours ago.

Player counts

How does BerlogaRust [TEST] — DEV ONLY | do not join rank against other Rust servers?

Player hours over the last seven days put BerlogaRust [TEST] — DEV ONLY | do not join at #15,341: a place in the top 69% of all ranked servers.

How busy is BerlogaRust [TEST] — DEV ONLY | do not join?

No current count exists for BerlogaRust [TEST] — DEV ONLY | do not join; it was last seen 4 days 6 hours ago. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on BerlogaRust [TEST] — DEV ONLY | do not join?

No gather rate is stated in the name of BerlogaRust [TEST] — DEV ONLY | do not join. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does BerlogaRust [TEST] — DEV ONLY | do not join run?

Seed 1337, size 1,000: such is the procedural map BerlogaRust [TEST] — DEV ONLY | do not join runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

How to join

How do I join BerlogaRust [TEST] — DEV ONLY | do not join?

Enter client.connect 45.94.37.197:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://berlogarust.net/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.