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Local Rust Server [No EAC]

Rust server · in the archive since 13 September 2026

Offline 45.90.84.65:28015 checked 44d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank–score 0
Last wipe47d agoThu 10 Sep, 02:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Rust Server [No EAC] mean?

These tags from Local Rust Server [No EAC], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Local Rust Server [No EAC]?

The Rust Server History lists that feature Local Rust Server [No EAC] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Local Rust Server [No EAC] run?

On Windows, Local Rust Server [No EAC] runs Rust network protocol 2633 and build 163493. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Local Rust Server [No EAC] online, and how reliable is it?

Offline now, Local Rust Server [No EAC] was last seen 44 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Local Rust Server [No EAC] located?

No region is published by Local Rust Server [No EAC]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 45.90.84.65:28015.

Wipe history

What is the wipe schedule on Local Rust Server [No EAC]?

The rhythm of Local Rust Server [No EAC] cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 47 days 20 hours ago its current world was made.

Player counts

How busy is Local Rust Server [No EAC]?

No current count exists for Local Rust Server [No EAC]; it was last seen 44 days 17 hours ago.

Map and rules

What are the rules and settings on Local Rust Server [No EAC]?

No gather rate is stated in the name of Local Rust Server [No EAC]. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does Local Rust Server [No EAC] run?

The game generates the map on Local Rust Server [No EAC], which is procedural.

Join record

How do I join Local Rust Server [No EAC]?

Press F1 in Rust to open the console, then enter client.connect 45.90.84.65:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.