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Exhibit no. 12,998Acc. 2026.12998

Local Rust Server [No EAC]

Rust server · in the archive since 14 September 2026

Offline 45.90.84.166:28015 checked 43d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#12,998no region published
Last wipe47d agoThu 10 Sep, 02:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Rust Server [No EAC] mean?

You can see the tags Local Rust Server [No EAC] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Rust Server [No EAC]?

These Rust Server History lists include Local Rust Server [No EAC]: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Local Rust Server [No EAC] run?

The recorded build for Local Rust Server [No EAC] is Rust network protocol 2633 and build 163493 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Local Rust Server [No EAC] online, and how reliable is it?

Offline now, Local Rust Server [No EAC] was last seen 43 days 14 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 14 September 2026.

Where is Local Rust Server [No EAC] located?

No region is published by Local Rust Server [No EAC]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 45.90.84.166:28015.

Wipe log

What is the wipe schedule on Local Rust Server [No EAC]?

The record holds too few of Local Rust Server [No EAC]'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 47 days 12 hours ago, the current world is what it runs now.

Player counts

How does Local Rust Server [No EAC] rank against other Rust servers?

The last seven days of player hours place Local Rust Server [No EAC] at #12,998, among the top – of all ranked servers.

How busy is Local Rust Server [No EAC]?

Local Rust Server [No EAC] is offline at present, having last been seen 43 days 14 hours ago.

Rules, map

What are the rules and settings on Local Rust Server [No EAC]?

The name of Local Rust Server [No EAC] carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does Local Rust Server [No EAC] run?

Generated by the game, the map on Local Rust Server [No EAC] is procedural.

Join record

How do I join Local Rust Server [No EAC]?

Press F1 in Rust to open the console, then enter client.connect 45.90.84.166:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.