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Exhibit no. 15,323Acc. 2026.15323

Wasteland Wanderers - LOCAL TEST

Rust server · in the archive since 25 October 2026

Offline 45.8.19.241:28115 checked 3d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe4d agoSat 24 Oct, 12:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Wasteland Wanderers - LOCAL TEST mean?

The game's server browser reads these tags published by Wasteland Wanderers - LOCAL TEST: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Wasteland Wanderers - LOCAL TEST?

These Rust Server History lists include Wasteland Wanderers - LOCAL TEST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Wasteland Wanderers - LOCAL TEST run?

The recorded build for Wasteland Wanderers - LOCAL TEST is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Wasteland Wanderers - LOCAL TEST online, and how reliable is it?

Wasteland Wanderers - LOCAL TEST was last seen 3 days 8 hours ago and is offline right now. Of 48 hours in the last 2 full days, 0 were up: 0% of the time. 25 October 2026 is when Rust Server History first saw it.

Where is Wasteland Wanderers - LOCAL TEST located?

No region is published by Wasteland Wanderers - LOCAL TEST. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 45.8.19.241:28115.

Wipe history

What is the wipe schedule on Wasteland Wanderers - LOCAL TEST?

The record holds too few of Wasteland Wanderers - LOCAL TEST's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 4 days 7 hours ago.

Population

How does Wasteland Wanderers - LOCAL TEST rank against other Rust servers?

Player hours over the last seven days put Wasteland Wanderers - LOCAL TEST at #15,323: a place in the top 69% of all ranked servers.

How busy is Wasteland Wanderers - LOCAL TEST?

No current count exists for Wasteland Wanderers - LOCAL TEST; it was last seen 3 days 8 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Wasteland Wanderers - LOCAL TEST?

You will not find a gather rate in the name of Wasteland Wanderers - LOCAL TEST. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

How to join

How do I join Wasteland Wanderers - LOCAL TEST?

Entering client.connect 45.8.19.241:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.