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Exhibit no. 14,496Acc. 2026.14496

[NotPublic] Test branch

Rust server · in the archive since 24 September 2026

Offline 45.66.162.55:28015 checked 15d ago

moddedoxide
To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#14,496top 66%
Last wipe26d agoThu 1 Oct, 18:07 UTC · no schedule published
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 17:50 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:14 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct9 Oct14 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [NotPublic] Test branch mean?

The game's server browser reads these tags published by [NotPublic] Test branch: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [NotPublic] Test branch?

The Rust Server History lists that feature [NotPublic] Test branch are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does [NotPublic] Test branch run?

The recorded build for [NotPublic] Test branch is Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [NotPublic] Test branch online, and how reliable is it?

[NotPublic] Test branch was last seen 15 days 2 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 24 September 2026 is when Rust Server History first saw it.

Where is [NotPublic] Test branch located?

There is no region published by [NotPublic] Test branch. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 45.66.162.55:28015.

Wipe log

What does wipe day look like on [NotPublic] Test branch?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [NotPublic] Test branch?

The force wipe is the only wipe on [NotPublic] Test branch, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 26 days 1 hours ago, the current world is what it runs now.

Population

How does [NotPublic] Test branch rank against other Rust servers?

Over seven days of player hours, [NotPublic] Test branch ranks #14,496, inside the top 66% of all ranked servers.

How busy is [NotPublic] Test branch?

No current count exists for [NotPublic] Test branch; it was last seen 15 days 2 hours ago.

Map and rules

What are the rules and settings on [NotPublic] Test branch?

No gather rate is stated in the name of [NotPublic] Test branch. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does [NotPublic] Test branch run?

Generated by the game, the map on [NotPublic] Test branch is procedural.

Joining the server

How do I join [NotPublic] Test branch?

Entering client.connect 45.66.162.55:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.