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Exhibit no. 15,409Acc. 2026.15409
GameServers.com
Rust server · in the archive since 13 September 2026
Online 45.63.50.94:28016 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on GameServers.com mean?
The game's server browser reads these tags published by GameServers.com: mp50 (Max players): Slot count: 50; v2000 (Protocol): To join, your game has to be on protocol 2000; oxide (Oxide): A plugin framework, Oxide (uMod), is installed here; modded (Modded): Under Modded: the game is changed by plugins or settings; h94936382 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include GameServers.com?
The Rust Server History lists that feature GameServers.com are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.
Server entry
Does GameServers.com run smoothly?
Averaged over the last 48 hours: 262 server fps, with 245 the lowest. As many as 47,549 entities were in the world: buildings, deployables and the rest. Up to 721 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does GameServers.com run?
On Windows, GameServers.com runs Rust network protocol 2000. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is GameServers.com online, and how reliable is it?
The live count shows GameServers.com online right now. The uptime it reports puts the last restart at about 6 days 9 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is GameServers.com located?
There is no region published by GameServers.com. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 45.63.50.94:28016.
Wipe history
What is the wipe schedule on GameServers.com?
Its rhythm is not yet clear: too few of GameServers.com's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3392 days 19 hours ago.
Player counts
How does GameServers.com rank against other Rust servers?
Player hours over the last seven days put GameServers.com at #15,409: a place in the top 69% of all ranked servers.
How busy is GameServers.com?
0 players are on GameServers.com at present, from 50 slots. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on GameServers.com?
No gather rate is stated in the name of GameServers.com. No figure for group size is published. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The anti-cheat VAC from Valve is active.
Which map does GameServers.com run?
A procedural map of size 3,500 with seed 2234674 is what GameServers.com runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join GameServers.com?
Press F1 in Rust to open the console, then enter client.connect 45.63.50.94:28016 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as oxide,modded,mp50,v2000,h94936382,stok
Game
mp50
v2000
Mods and access
oxide
modded
Other
h94936382
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.