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Exhibit no. 15,428Acc. 2026.15428
MonkeyCode Test Server
Rust server · in the archive since 18 September 2026
Offline 45.62.172.81:28015 checked 40d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on MonkeyCode Test Server mean?
These tags from MonkeyCode Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include MonkeyCode Test Server?
The Rust Server History lists that feature MonkeyCode Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does MonkeyCode Test Server run?
On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. The protocol must match to join, and Steam handles that update.
Is MonkeyCode Test Server online, and how reliable is it?
Offline now, MonkeyCode Test Server was last seen 40 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 18 September 2026.
Where is MonkeyCode Test Server located?
No region is published by MonkeyCode Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 45.62.172.81:28015.
Wipe history
What is the wipe schedule on MonkeyCode Test Server?
Its rhythm is not yet clear: too few of MonkeyCode Test Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 54 days 21 hours ago.
Player counts
How does MonkeyCode Test Server rank against other Rust servers?
The last seven days of player hours place MonkeyCode Test Server at #15,428, among the top – of all ranked servers.
How busy is MonkeyCode Test Server?
No current count exists for MonkeyCode Test Server; it was last seen 40 days 2 hours ago.
Rules, map
What are the rules and settings on MonkeyCode Test Server?
The name of MonkeyCode Test Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does MonkeyCode Test Server run?
A procedural map is what MonkeyCode Test Server runs; the game generates it.
How to join
How do I join MonkeyCode Test Server?
Press F1 in Rust to open the console, then enter client.connect 45.62.172.81:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.