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Exhibit no. 15,399Acc. 2026.15399

Cobalt Studios - Bubbas Test Server

Rust server · in the archive since 13 September 2026

Online 45.61.173.40:28069 checked 8m ago

vanillamoddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,399top 69%
Last wipe18d agoSat 10 Oct, 09:13 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 09:50 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202609:13 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep 202604:26 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    17.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Cobalt Studios - Bubbas Test Server mean?

The game's server browser reads these tags published by Cobalt Studios - Bubbas Test Server: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Cobalt Studios - Bubbas Test Server?

The Rust Server History lists that feature Cobalt Studios - Bubbas Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Does Cobalt Studios - Bubbas Test Server run smoothly?

Averaged over the last 48 hours: 194 server fps, with 164 the lowest. Buildings, deployables and everything else in the world came to as many as 43,799 entities. The highest memory use was 4,406 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Cobalt Studios - Bubbas Test Server run?

Rust network protocol 2634 and build 167398 is the build Cobalt Studios - Bubbas Test Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Cobalt Studios - Bubbas Test Server online, and how reliable is it?

The live count shows Cobalt Studios - Bubbas Test Server online right now. Going by its reported uptime, it restarted about 17 days 22 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Cobalt Studios - Bubbas Test Server located?

No region is published by Cobalt Studios - Bubbas Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 45.61.173.40:28069 as the address.

Wipe log

What does wipe day look like on Cobalt Studios - Bubbas Test Server?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Cobalt Studios - Bubbas Test Server?

The rhythm of Cobalt Studios - Bubbas Test Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 18 days ago.

Player counts

How does Cobalt Studios - Bubbas Test Server rank against other Rust servers?

Player hours over the last seven days put Cobalt Studios - Bubbas Test Server at #15,399: a place in the top 69% of all ranked servers.

How busy is Cobalt Studios - Bubbas Test Server?

The live count for Cobalt Studios - Bubbas Test Server stands at 0 players. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Cobalt Studios - Bubbas Test Server?

You will not find a gather rate in the name of Cobalt Studios - Bubbas Test Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does Cobalt Studios - Bubbas Test Server run?

Seed 1234, size 3,000: such is the procedural map Cobalt Studios - Bubbas Test Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Cobalt Studios - Bubbas Test Server?

Enter client.connect 45.61.173.40:28069 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players Slot count: 0.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.