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Exhibit no. 15,300Acc. 2026.15300
LocalDev
Rust server, NA · in the archive since 18 October 2026
Offline NA 45.48.132.9:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
18 Oct Last seen 18 Oct06:15 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 07:00 UTCAll times UTC.
The record of each wipe
-
Sun 18 Oct 202606:15 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on LocalDev mean?
The game's server browser reads these tags published by LocalDev: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include LocalDev?
The Rust Server History lists that feature LocalDev are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does LocalDev run?
Rust network protocol 2634 and build 167781 is the build LocalDev runs, on Windows. The protocol must match to join, and Steam handles that update.
Is LocalDev online, and how reliable is it?
LocalDev was last seen 9 days 11 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 18 October 2026.
Where is LocalDev located?
The NA tag is how LocalDev lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 45.48.132.9:28015 as the address.
Wipe record
What does wipe day look like on LocalDev?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on LocalDev?
LocalDev wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 10 days 12 hours ago. Its tags carry a monthly wipe schedule.
Player record
How does LocalDev rank against other Rust servers?
Seven days of player hours rank LocalDev at #15,300, in the top 69% of all ranked servers; within North America it is #1,560.
How busy is LocalDev?
The last sighting of LocalDev in the live count was 9 days 11 hours ago; it is offline now.
Map and rules
What are the rules and settings on LocalDev?
The name of LocalDev carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does LocalDev run?
The game generates the map on LocalDev, which is procedural.
Join record
How do I join LocalDev?
Entering client.connect 45.48.132.9:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.