The server's own banner, as it publishes it
Exhibit no. 11,456Acc. 2026.11456
Testing Grounds - Vanilla – Enter at Your Own Risk
Rust server, NA · in the archive since 13 September 2026
Online NA 45.45.239.248:28015 checked 3h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 28 Sep22:03 27 Oct01:04 28 Oct00:32 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202600:32 UTC19h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 27 Oct 202601:04 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 28 Sep 202622:03 UTC29d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 28.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Testing Grounds - Vanilla – Enter at Your Own Risk mean?
These tags from Testing Grounds - Vanilla – Enter at Your Own Risk, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Testing Grounds - Vanilla – Enter at Your Own Risk?
These Rust Server History lists include Testing Grounds - Vanilla – Enter at Your Own Risk: Rust community servers, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
The record
Does Testing Grounds - Vanilla – Enter at Your Own Risk run smoothly?
60 server fps on average over the last 48 hours, never below 58. Buildings, deployables and everything else in the world came to as many as 81,262 entities. Memory use peaked at 2,830 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Testing Grounds - Vanilla – Enter at Your Own Risk run?
The recorded build for Testing Grounds - Vanilla – Enter at Your Own Risk is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Testing Grounds - Vanilla – Enter at Your Own Risk online, and how reliable is it?
At this moment Testing Grounds - Vanilla – Enter at Your Own Risk is online. About 15 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Testing Grounds - Vanilla – Enter at Your Own Risk located?
With its NA tag, Testing Grounds - Vanilla – Enter at Your Own Risk lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 45.45.239.248:28015.
Wipe log
What does wipe day look like on Testing Grounds - Vanilla – Enter at Your Own Risk?
An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on Testing Grounds - Vanilla – Enter at Your Own Risk?
Once a month Testing Grounds - Vanilla – Enter at Your Own Risk wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 19 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Population
How does Testing Grounds - Vanilla – Enter at Your Own Risk rank against other Rust servers?
Testing Grounds - Vanilla – Enter at Your Own Risk takes #1,343 in North America on seven-day player hours, with #11,456 overall and a place in the top 52% of all ranked servers.
How busy is Testing Grounds - Vanilla – Enter at Your Own Risk?
Against 3 slots, Testing Grounds - Vanilla – Enter at Your Own Risk records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 3. The busiest hour of the last 48 was 01:00 UTC, averaging 2 players.
Rules and settings
What are the rules and settings on Testing Grounds - Vanilla – Enter at Your Own Risk?
The name of Testing Grounds - Vanilla – Enter at Your Own Risk carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does Testing Grounds - Vanilla – Enter at Your Own Risk run?
Seed 1337, size 1,000: such is the procedural map Testing Grounds - Vanilla – Enter at Your Own Risk runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.
How to join
How do I join Testing Grounds - Vanilla – Enter at Your Own Risk?
Press F1 in Rust to open the console, then enter client.connect 45.45.239.248:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rustlands.net is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.