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Exhibit no. 11,989Acc. 2026.11989
Test Server
Rust server · in the archive since 13 September 2026
Online 45.45.238.200:28080 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 25 Oct14:32
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 13:40 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202614:32 UTC2d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Test Server mean?
These tags from Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Test Server?
These Rust Server History lists include Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Does Test Server run smoothly?
100 server fps on average over the last 48 hours, never below 79. Buildings, deployables and everything else in the world came to as many as 108,157 entities. Memory use peaked at 3,779 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 168909 is the build Test Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Test Server online, and how reliable is it?
The live count shows Test Server online right now. Going by its reported uptime, it restarted about 24 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Test Server located?
No region is published by Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 45.45.238.200:28080.
Wipe log
What does wipe day look like on Test Server?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
What is the wipe schedule on Test Server?
The record holds too few of Test Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 2 days 23 hours ago its current world was made.
Population
How does Test Server rank against other Rust servers?
Player hours over the last seven days put Test Server at #11,989: a place in the top 54% of all ranked servers.
How busy is Test Server?
0 players are on Test Server at present, from 50 slots. The seven-day average stands at 0 players; the peak is 1.
Rules, map
What are the rules and settings on Test Server?
No gather rate is stated in the name of Test Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched off.
Which map does Test Server run?
Generated by the game at size 4,250 with seed 1287589039, the map on Test Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join Test Server?
Entering client.connect 45.45.238.200:28080 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.