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Exhibit no. 15,411Acc. 2026.15411

Project Pulsar

Rust server, NA · in the archive since 13 September 2026

Offline NA 45.45.237.89:28015 checked 4d ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,411top 69% · #1545 in NA
Last wipe17d agoSat 10 Oct, 19:57 UTC · monthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 10:06 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202619:57 UTC17d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 22 Sep 202600:45 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    18.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

18.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Project Pulsar mean?

These tags from Project Pulsar, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Project Pulsar?

These Rust Server History lists include Project Pulsar: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does Project Pulsar run?

The recorded build for Project Pulsar is Rust network protocol 2634 and build 167398 on Linux. The protocol must match to join, and Steam handles that update.

Is Project Pulsar online, and how reliable is it?

Project Pulsar was last seen 4 days 16 hours ago and is offline right now. Of 168 hours in the last 7 full days, 59 were up: 35% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Project Pulsar located?

With its NA tag, Project Pulsar lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.45.237.89:28015.

Wipe record

What does wipe day look like on Project Pulsar?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Project Pulsar?

Once a month Project Pulsar wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 17 days 6 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player counts

How does Project Pulsar rank against other Rust servers?

Project Pulsar ranks #15,411 on seven-day player hours: top 69% overall and #1,545 in North America.

How busy is Project Pulsar?

Project Pulsar is offline at present, having last been seen 4 days 16 hours ago. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Project Pulsar?

You will not find a gather rate in the name of Project Pulsar. At 8 players, the group limit matches the game's default. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does Project Pulsar run?

Seed 1, size 4,000: such is the procedural map Project Pulsar runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Project Pulsar?

Entering client.connect 45.45.237.89:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.