The server's own banner, as it publishes it
Exhibit no. 10,496Acc. 2026.10496
Wicked Dev
Rust server · in the archive since 20 September 2026
Offline 45.43.163.69:28021 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Last seen 20 Sep18:21 26 Sep13:22 28 Sep20:31 30 Sep21:43 1 Oct20:22 · FW 2 Oct16:18 3 Oct13:01 4 Oct12:27 4 Oct22:03 5 Oct14:59 7 Oct23:25 9 Oct14:35 11 Oct18:37 13 Oct20:56
a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 17:25 UTCAll times UTC.
The record of each wipe
-
Tue 13 Oct 202620:56 UTC14d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 11 Oct 202618:37 UTC16d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
-
Fri 9 Oct 202614:35 UTC18d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
-
Wed 7 Oct 202623:25 UTC20d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Mon 5 Oct 202614:59 UTC22d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 1
-
Sun 4 Oct 202622:03 UTC23d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Sun 4 Oct 202612:27 UTC23d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Sat 3 Oct 202613:01 UTC24d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 2
-
Fri 2 Oct 202616:18 UTC25d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Thu 1 Oct 202620:22 UTC FW26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Open the archive box: 4 earlier wipes
-
Wed 30 Sep 202621:43 UTC27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Mon 28 Sep 202620:31 UTC29d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
-
Sat 26 Sep 202613:22 UTC31d ago
- Peak
- 84
- Crowd
- –
- Lasted
- 2.3 days
- Players before
- 0
-
Sun 20 Sep 202618:21 UTC37d ago
- Peak
- 26
- Crowd
- halved by day 2
- Lasted
- 5.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Wicked Dev mean?
These tags from Wicked Dev, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts32 (Group limit): Teams are capped at 32; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Wicked Dev?
These Rust Server History lists include Wicked Dev: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Wicked Dev run?
The recorded build for Wicked Dev is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.
Is Wicked Dev online, and how reliable is it?
The record shows Wicked Dev offline at this moment, last seen 5 days 16 hours ago. 42 of 168 hours, or 25% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 September 2026.
Where is Wicked Dev located?
You will find no region published by Wicked Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 45.43.163.69:28021.
Wipe history
What does wipe day look like on Wicked Dev?
An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 18 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Wicked Dev?
No next wipe can be predicted: Wicked Dev wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 14 days 12 hours ago its current world was made.
Player record
How does Wicked Dev rank against other Rust servers?
Over seven days of player hours, Wicked Dev ranks #10,496, inside the top 47% of all ranked servers.
How busy is Wicked Dev?
The last sighting of Wicked Dev in the live count was 5 days 16 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 2.
Rules and settings
What are the rules and settings on Wicked Dev?
You will not find a gather rate in the name of Wicked Dev. You may play in groups of up to 32 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.
Which map does Wicked Dev run?
A procedural map of size 2,000 with seed 2000 is what Wicked Dev runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join Wicked Dev?
Entering client.connect 45.43.163.69:28021 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://wickedrust.net/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z
Game
gmrust
mp500
ts32
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.