Open every day, at every hour Admission free 11,874 servers and 87,370 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,111Acc. 2026.16111

RON'S Linux Server

Rust server · in the archive since 14 September 2026

Offline 45.26.181.31:28015 checked 32d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,111top 71%
Last wipe43d agoMon 14 Sep, 18:28 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Sep 2026, 00:52 UTCAll times UTC.

The record of each wipe

  1. Mon 14 Sep 202618:28 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RON'S Linux Server mean?

You can see the tags RON'S Linux Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RON'S Linux Server?

The Rust Server History lists that feature RON'S Linux Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does RON'S Linux Server run?

On Linux, RON'S Linux Server runs Rust network protocol 2633 and build 165217. Steam updates your game for you; joining needs the same protocol.

Is RON'S Linux Server online, and how reliable is it?

RON'S Linux Server was last seen 32 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 14 September 2026.

Where is RON'S Linux Server located?

There is no region published by RON'S Linux Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.26.181.31:28015.

Wipe record

What does wipe day look like on RON'S Linux Server?

An average peak of 1 players was drawn by its recent wipes. At 25 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RON'S Linux Server?

The rhythm of RON'S Linux Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 43 days 1 hours ago, the current world is what it runs now.

Player record

How does RON'S Linux Server rank against other Rust servers?

The last seven days of player hours place RON'S Linux Server at #16,111, among the top 71% of all ranked servers.

How busy is RON'S Linux Server?

The last sighting of RON'S Linux Server in the live count was 32 days 19 hours ago; it is offline now.

Rules, map

What are the rules and settings on RON'S Linux Server?

No gather rate is stated in the name of RON'S Linux Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does RON'S Linux Server run?

Generated by the game, the map on RON'S Linux Server is procedural.

Joining the server

How do I join RON'S Linux Server?

Press F1 in Rust to open the console, then enter client.connect 45.26.181.31:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.