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Exhibit no. 15,426Acc. 2026.15426

My Rust Devblog 133 Server on Version 1051.72

Rust server · in the archive since 13 October 2026

Offline 45.187.111.216:28015 checked 15d ago

modded
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,426top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust Devblog 133 Server on Version 1051.72 mean?

These tags from My Rust Devblog 133 Server on Version 1051.72, read by the game's server browser, are: mp1 (Max players): Slot count: 1; v1806 (Protocol): To join, your game has to be on protocol 1806; oxide (Oxide): A plugin framework, Oxide (uMod), is installed here; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; h815a96ff (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Rust Devblog 133 Server on Version 1051.72?

The Rust Server History lists that feature My Rust Devblog 133 Server on Version 1051.72 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.

The record

Which version of Rust does My Rust Devblog 133 Server on Version 1051.72 run?

On Windows, My Rust Devblog 133 Server on Version 1051.72 runs Rust network protocol 1806. Steam updates your game for you; joining needs the same protocol.

Is My Rust Devblog 133 Server on Version 1051.72 online, and how reliable is it?

The record shows My Rust Devblog 133 Server on Version 1051.72 offline at this moment, last seen 15 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 October 2026.

Where is My Rust Devblog 133 Server on Version 1051.72 located?

You will find no region published by My Rust Devblog 133 Server on Version 1051.72. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 45.187.111.216:28015.

Wipe history

What is the wipe schedule on My Rust Devblog 133 Server on Version 1051.72?

The rhythm of My Rust Devblog 133 Server on Version 1051.72 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then.

Player counts

How does My Rust Devblog 133 Server on Version 1051.72 rank against other Rust servers?

Player hours over the last seven days put My Rust Devblog 133 Server on Version 1051.72 at #15,426: a place in the top 71% of all ranked servers.

How busy is My Rust Devblog 133 Server on Version 1051.72?

No current count exists for My Rust Devblog 133 Server on Version 1051.72; it was last seen 15 days 22 hours ago.

Rules and settings

What are the rules and settings on My Rust Devblog 133 Server on Version 1051.72?

You will not find a gather rate in the name of My Rust Devblog 133 Server on Version 1051.72. No figure for group size is published. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The anti-cheat VAC from Valve is disabled.

Which map does My Rust Devblog 133 Server on Version 1051.72 run?

A procedural map is what My Rust Devblog 133 Server on Version 1051.72 runs; the game generates it.

Joining the server

How do I join My Rust Devblog 133 Server on Version 1051.72?

Entering client.connect 45.187.111.216:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players Slot count: 1.
v1806
Protocol To join, your game has to be on protocol 1806.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is installed here.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

h815a96ff
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.