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Exhibit no. 13,811Acc. 2026.13811
SpyExpeditions Development Server
Rust server · in the archive since 22 September 2026
Offline 45.175.113.122:28015 checked 34d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on SpyExpeditions Development Server mean?
You can see the tags SpyExpeditions Development Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include SpyExpeditions Development Server?
The Rust Server History lists that feature SpyExpeditions Development Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does SpyExpeditions Development Server run?
On Windows, SpyExpeditions Development Server runs Rust network protocol 2633 and build 162929. The protocol must match to join, and Steam handles that update.
Is SpyExpeditions Development Server online, and how reliable is it?
The record shows SpyExpeditions Development Server offline at this moment, last seen 34 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 22 September 2026 is when Rust Server History first saw it.
Where is SpyExpeditions Development Server located?
No region is published by SpyExpeditions Development Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 45.175.113.122:28015.
Wipe log
What is the wipe schedule on SpyExpeditions Development Server?
Its rhythm is not yet clear: too few of SpyExpeditions Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 55 days 14 hours ago, the current world is what it runs now.
Player record
How does SpyExpeditions Development Server rank against other Rust servers?
Over seven days of player hours, SpyExpeditions Development Server ranks #13,811, inside the top 61% of all ranked servers.
How busy is SpyExpeditions Development Server?
The last sighting of SpyExpeditions Development Server in the live count was 34 days 5 hours ago; it is offline now.
Rules, map
What are the rules and settings on SpyExpeditions Development Server?
The name of SpyExpeditions Development Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does SpyExpeditions Development Server run?
The game generates the map on SpyExpeditions Development Server, which is procedural.
How to join
How do I join SpyExpeditions Development Server?
Entering client.connect 45.175.113.122:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.