This server publishes no banner
Exhibit no. 15,258Acc. 2026.15258
BotWorld Dev
Rust server · in the archive since 16 October 2026
Offline 45.170.75.121:28015 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
16 Oct Last seen 17 Oct21:23
a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 23:40 UTCAll times UTC.
The record of each wipe
-
Sat 17 Oct 202621:23 UTC9d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on BotWorld Dev mean?
These tags from BotWorld Dev, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include BotWorld Dev?
These Rust Server History lists include BotWorld Dev: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does BotWorld Dev run?
Rust network protocol 2634 and build 167781 is the build BotWorld Dev runs, on Windows. The protocol must match to join, and Steam handles that update.
Is BotWorld Dev online, and how reliable is it?
Offline now, BotWorld Dev was last seen 8 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 16 October 2026 is when Rust Server History first saw it.
Where is BotWorld Dev located?
No region is published by BotWorld Dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 45.170.75.121:28015 as the address.
Wipe record
What does wipe day look like on BotWorld Dev?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on BotWorld Dev?
Its rhythm is not yet clear: too few of BotWorld Dev's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 9 days 21 hours ago.
Player record
How does BotWorld Dev rank against other Rust servers?
The last seven days of player hours place BotWorld Dev at #15,258, among the top 69% of all ranked servers.
How busy is BotWorld Dev?
No current count exists for BotWorld Dev; it was last seen 8 days 19 hours ago.
Rules and settings
What are the rules and settings on BotWorld Dev?
The name of BotWorld Dev carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.
Which map does BotWorld Dev run?
The game generates the map on BotWorld Dev, which is procedural.
Join record
How do I join BotWorld Dev?
Enter client.connect 45.170.75.121:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.