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Exhibit no. 16,927Acc. 2026.16927
Offline Multiplayer Simulation
Rust server · in the archive since 26 September 2026
Offline 45.159.236.8:28015 checked 29d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Offline Multiplayer Simulation mean?
The game's server browser reads these tags published by Offline Multiplayer Simulation: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Offline Multiplayer Simulation?
These Rust Server History lists include Offline Multiplayer Simulation: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does Offline Multiplayer Simulation run?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.
Is Offline Multiplayer Simulation online, and how reliable is it?
Offline Multiplayer Simulation was last seen 29 days ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 26 September 2026 is when Rust Server History first saw it.
Where is Offline Multiplayer Simulation located?
There is no region published by Offline Multiplayer Simulation. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 45.159.236.8:28015.
Wipe log
What is the wipe schedule on Offline Multiplayer Simulation?
The record holds too few of Offline Multiplayer Simulation's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 35 days 4 hours ago its current world was made.
Player counts
How does Offline Multiplayer Simulation rank against other Rust servers?
Player hours over the last seven days put Offline Multiplayer Simulation at #16,927: a place in the top 71% of all ranked servers.
How busy is Offline Multiplayer Simulation?
No current count exists for Offline Multiplayer Simulation; it was last seen 29 days ago.
Rules, map
What are the rules and settings on Offline Multiplayer Simulation?
You will not find a gather rate in the name of Offline Multiplayer Simulation. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.
Which map does Offline Multiplayer Simulation run?
A procedural map is what Offline Multiplayer Simulation runs; the game generates it.
Joining the server
How do I join Offline Multiplayer Simulation?
Entering client.connect 45.159.236.8:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.