Open every day, at every hour Admission free 11,714 servers and 56,753 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,338Acc. 2026.15338

Rust PTserver

Rust server · in the archive since 9 October 2026

Online 45.140.128.82:10800 checked 6m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe19d agoFri 9 Oct, 19:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust PTserver mean?

You can see the tags Rust PTserver publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust PTserver?

The Rust Server History lists that feature Rust PTserver are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Rust PTserver run smoothly?

10 server fps on average over the last 48 hours, never below 4. As many as 91,642 entities were in the world: buildings, deployables and the rest. Up to 2,508 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rust PTserver run?

Rust network protocol 2635 and build 168909 is the build Rust PTserver runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Rust PTserver online, and how reliable is it?

Rust PTserver is listed as online now. Going by its reported uptime, it restarted about 2 days ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 9 October 2026.

Where is Rust PTserver located?

There is no region published by Rust PTserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 45.140.128.82:10800.

Wipe record

What is the wipe schedule on Rust PTserver?

Its rhythm is not yet clear: too few of Rust PTserver's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 19 days 15 hours ago.

Population

How does Rust PTserver rank against other Rust servers?

Player hours over the last seven days put Rust PTserver at #15,338: a place in the top 69% of all ranked servers.

How busy is Rust PTserver?

0 players are on Rust PTserver at present, from 50 slots. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Rust PTserver?

The name of Rust PTserver carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Rust PTserver run?

A procedural map of size 4,000 with seed 6738 is what Rust PTserver runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Rust PTserver?

Enter client.connect 45.140.128.82:10800 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.