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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,101Acc. 2026.13101

ServerName

Rust server · in the archive since 21 September 2026

Offline 45.136.246.124:28015 checked 2d ago

moddedoxide
To visit
Players now 1/ 5
20% full
7-day average0peak 1
Rank#13,101top 59%
Last wipe2d agoSun 25 Oct, 15:58 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 18:55 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202615:58 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct 202613:25 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    7.1 days
    Players before
    1
  3. Sat 3 Oct 202618:07 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    14.8 days
    Players before
    1
  4. Thu 1 Oct 202618:11 UTC FW26d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  5. Mon 28 Sep 202620:05 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  6. Sun 27 Sep 202620:03 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ServerName mean?

You can see the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ServerName?

The Rust Server History lists that feature ServerName are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Which version of Rust does ServerName run?

On Windows, ServerName runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ServerName online, and how reliable is it?

The record shows ServerName offline at this moment, last seen 2 days 3 hours ago. 2 of 168 hours, or 1% of the time, over the last 7 full days. The first sighting by Rust Server History was on 21 September 2026.

Where is ServerName located?

There is no region published by ServerName. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 45.136.246.124:28015.

Wipe record

What does wipe day look like on ServerName?

1 players on average was the busiest its recent wipes drew. 3 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ServerName?

No next wipe can be predicted: ServerName wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 2 days 6 hours ago its current world was made.

Population

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #13,101, among the top 59% of all ranked servers.

How busy is ServerName?

ServerName is offline at present, having last been seen 2 days 3 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on ServerName?

The name of ServerName carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Join record

How do I join ServerName?

Entering client.connect 45.136.246.124:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.